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Новая страница: «local p = {} function p.base( f ) local args = f if f == mw.getCurrentFrame() then args = require( 'Module:ProcessArgs' ).merge( true ) else f = mw.getCur…»
local p = {}
function p.base( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end
-- Default settings
local default = {
scale = 1,
sheetsize = 256,
size = 16,
pos = 1,
align = 'text-top'
}
local defaultStyle = default
if args.settings then
local settings = mw.loadData( 'Module:' .. args.settings )
if not settings.stylesheet then
-- Make a separate clone of the current default settings
defaultStyle = mw.clone( default )
end
for k, v in pairs( settings ) do
default[k] = v
end
end
local setting = function( arg )
return args[arg] or default[arg]
end
local sprite = mw.html.create( 'span' ):addClass( 'sprite' )
sprite:tag( 'br' )
-- mw.html's css method performs very slow escaping, which doubles the time it takes
-- to run, so we'll construct the styles manually, and put them in the cssText
-- method, which only does html escaping (which isn't slow)
local styles = {}
if setting( 'stylesheet' ) then
sprite:addClass(
setting( 'classname' ) or
mw.ustring.lower( setting( 'name' ):gsub( ' ', '-' ) ) .. '-sprite'
)
else
table.insert( styles, 'background-image:{{FileUrl|' .. (
setting( 'image' ) or setting( 'name' ) .. 'Sprite.png'
) .. '}}' )
end
local class = setting( 'class' )
if class then
sprite:addClass( class )
end
local size = setting( 'size' )
local pos = math.abs( setting( 'pos' ) ) - 1
local sheetWidth = setting( 'sheetsize' )
local tiles = sheetWidth / size
local left = pos % tiles * size
local top = math.floor( pos / tiles ) * size
local scale = setting( 'scale' )
local autoScale = setting( 'autoscale' )
if left > 0 or top > 0 then
table.insert( styles, 'background-position:-' .. left * scale .. 'px -' .. top * scale .. 'px' )
end
if not autoScale and scale ~= defaultStyle.scale then
table.insert( styles, 'background-size:' .. sheetWidth * scale .. 'px auto' )
end
if size ~= defaultStyle.size or ( not autoScale and scale ~= defaultStyle.scale ) then
table.insert( styles, 'height:' .. size * scale .. 'px' )
table.insert( styles, 'width:' .. size * scale .. 'px' )
end
local align = setting( 'align' )
if align ~= defaultStyle.align then
table.insert( styles, 'vertical-align:' .. align )
end
table.insert( styles, setting( 'css' ) )
sprite:cssText( table.concat( styles, ';' ) )
local text = setting( 'text' )
local root
local spriteText
if text then
root = mw.html.create( 'span' ):addClass( 'nowrap' )
spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( text )
end
local title = setting( 'title' )
if title then
( root or sprite ):attr( 'title', title )
end
if not root then
root = mw.html.create( '' )
end
root:node( sprite )
if spriteText then
root:node( spriteText )
end
local link = setting( 'link' ) or ''
if link ~= '' and mw.ustring.lower( link ) ~= 'none' then
-- External link
if link:find( '//' ) then
return '[' .. link .. ' ' .. tostring( root ) .. ']'
end
-- Internal link
local linkPrefix = setting( 'linkprefix' ) or ''
return '[[' .. linkPrefix .. link .. '|' .. tostring( root ) .. ']]'
end
return tostring( root )
end
function p.sprite( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end
local categories = {}
local idData = args.iddata
if not idData then
local default = {}
if args.settings then
default = mw.loadData( 'Module:' .. args.settings )
end
local name = args.name or default.name
local ids = mw.loadData( 'Module:' .. ( args.ids or default.ids or name .. '/IDs' ) )
ids = ids.ids or ids
local id = mw.text.trim( tostring( args[1] or '' ) )
idData = ids[id] or ids[mw.ustring.lower( id ):gsub( '[%s%+]', '-' )]
end
local title = mw.title.getCurrentTitle()
-- Remove categories on language pages, talk pages, and in User/UserWiki/UserProfile namespaces
local disallowCats = title.isTalkPage or title.nsText:find( '^User' )
if idData then
if type( idData ) == 'table' then
if idData.deprecated and not disallowCats then
table.insert( categories, f:expandTemplate{ title = 'Translation category', args = { 'Pages using deprecated sprite names', project = 0 } } )
end
args.pos = idData.pos
else
args.pos = idData
end
elseif not disallowCats then
table.insert( categories, f:expandTemplate{ title = 'Translation category', args = { 'Pages with missing sprites', project = 0 } } )
end
return p.base( args ), table.concat( categories, '' )
end
function p.link( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
end
local link = args[1]
if args[1] and not args.id then
link = args[1]:match( '^(.-)%+' ) or args[1]
end
local text = args.text or args[2] or link
args[1] = args.id or args[1]
args.link = args.link or link
args.text = text
return p.sprite( args )
end
function p.doc( f )
local args = f
if f == mw.getCurrentFrame() then
args = f.args
else
f = mw.getCurrentFrame()
end
local settingsPage = mw.text.trim( args[1] )
local settings = mw.loadData( 'Module:' .. settingsPage )
local idsPage = 'Module:' .. ( settings.ids or settings.name .. '/IDs' )
local getProtection = function( title, action, extra )
local protections = { 'edit' }
if extra then
table.insert( protections, extra )
end
local addProtection = function( protection )
if protection == 'autoconfirmed' then
protection = 'editsemiprotected'
elseif protection == 'sysop' then
protection = 'editprotected'
end
table.insert( protections, protection )
end
local direct = title.protectionLevels[action]
for _, protection in ipairs( direct ) do
addProtection( protection )
end
local cascading = title.cascadingProtection.restrictions[action] or {}
if #cascading > 0 then
table.insert( protections, 'protect' )
end
for _, protection in ipairs( cascading ) do
addProtection( protection )
end
return table.concat( protections, ',' )
end
local body
if args.refresh then
body = mw.html.create( '' )
else
local idsTitle = mw.title.new( idsPage )
local spritesheet = settings.image or settings.name .. 'Sprite.png'
local spriteTitle = mw.title.new( 'File:' .. spritesheet )
local idsProtection = getProtection( idsTitle, 'edit' )
local spriteProtection = getProtection( spriteTitle, 'upload', 'upload,reupload' )
body = mw.html.create( 'div' ):attr( {
id = 'spritedoc',
['data-idspage'] = idsTitle.id,
['data-idsprotection'] = idsProtection,
['data-idstimestamp'] = f:callParserFunction( 'REVISIONTIMESTAMP', idsPage ),
['data-spritesheet'] = spritesheet,
['data-spriteprotection'] = spriteProtection,
['data-pos'] = settings.pos or 1,
['data-refreshtext'] = mw.text.nowiki( '{{#invoke:sprite|doc|' .. settingsPage .. '|refresh=1}}' )
} )
end
local data = mw.loadData( idsPage )
local sections = {}
for _, sectionData in ipairs( data.sections or { 'Uncategorized' } ) do
local sectionTag = body:tag( 'div' ):addClass( 'spritedoc-section' ):attr( 'data-section-id', sectionData.id )
-- https://phabricator.wikimedia.org/T73594
sectionTag:wikitext( '<h3>', sectionData[1], '</h3>' )
sections[sectionData.id] = { boxes = sectionTag:tag( 'ul' ):addClass( 'spritedoc-boxes' ) }
end
local keyedData = {}
for name, idData in pairs( data.ids ) do
table.insert( keyedData, {
sortKey = mw.ustring.lower( name ),
name = name,
data = idData
} )
end
table.sort( keyedData, function( a, b )
return a.sortKey < b.sortKey
end )
for _, data in ipairs( keyedData ) do
local idData = data.data
local pos = idData.pos
local section = sections[idData.section]
local names = section[pos]
if not names then
local box = section.boxes:tag( 'li' ):addClass( 'spritedoc-box' ):attr( 'data-pos', pos )
box:tag( 'div' ):addClass( 'spritedoc-image' )
:wikitext( p.base{ pos = pos, settings = settingsPage } )
names = box:tag( 'ul' ):addClass( 'spritedoc-names' )
section[pos] = names
end
local nameElem = mw.html.create( 'li' ):addClass( 'spritedoc-name' )
local codeElem = nameElem:tag( 'code' ):wikitext( data.name )
if idData.deprecated then
codeElem:addClass( 'spritedoc-deprecated' )
end
names:wikitext( tostring( nameElem ) )
end
if args.refresh then
return '', tostring( body )
end
return f:callParserFunction( '#widget:Stylesheet', { page = 'SpriteDoc' } ), tostring( body )
end
return p
function p.base( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end
-- Default settings
local default = {
scale = 1,
sheetsize = 256,
size = 16,
pos = 1,
align = 'text-top'
}
local defaultStyle = default
if args.settings then
local settings = mw.loadData( 'Module:' .. args.settings )
if not settings.stylesheet then
-- Make a separate clone of the current default settings
defaultStyle = mw.clone( default )
end
for k, v in pairs( settings ) do
default[k] = v
end
end
local setting = function( arg )
return args[arg] or default[arg]
end
local sprite = mw.html.create( 'span' ):addClass( 'sprite' )
sprite:tag( 'br' )
-- mw.html's css method performs very slow escaping, which doubles the time it takes
-- to run, so we'll construct the styles manually, and put them in the cssText
-- method, which only does html escaping (which isn't slow)
local styles = {}
if setting( 'stylesheet' ) then
sprite:addClass(
setting( 'classname' ) or
mw.ustring.lower( setting( 'name' ):gsub( ' ', '-' ) ) .. '-sprite'
)
else
table.insert( styles, 'background-image:{{FileUrl|' .. (
setting( 'image' ) or setting( 'name' ) .. 'Sprite.png'
) .. '}}' )
end
local class = setting( 'class' )
if class then
sprite:addClass( class )
end
local size = setting( 'size' )
local pos = math.abs( setting( 'pos' ) ) - 1
local sheetWidth = setting( 'sheetsize' )
local tiles = sheetWidth / size
local left = pos % tiles * size
local top = math.floor( pos / tiles ) * size
local scale = setting( 'scale' )
local autoScale = setting( 'autoscale' )
if left > 0 or top > 0 then
table.insert( styles, 'background-position:-' .. left * scale .. 'px -' .. top * scale .. 'px' )
end
if not autoScale and scale ~= defaultStyle.scale then
table.insert( styles, 'background-size:' .. sheetWidth * scale .. 'px auto' )
end
if size ~= defaultStyle.size or ( not autoScale and scale ~= defaultStyle.scale ) then
table.insert( styles, 'height:' .. size * scale .. 'px' )
table.insert( styles, 'width:' .. size * scale .. 'px' )
end
local align = setting( 'align' )
if align ~= defaultStyle.align then
table.insert( styles, 'vertical-align:' .. align )
end
table.insert( styles, setting( 'css' ) )
sprite:cssText( table.concat( styles, ';' ) )
local text = setting( 'text' )
local root
local spriteText
if text then
root = mw.html.create( 'span' ):addClass( 'nowrap' )
spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( text )
end
local title = setting( 'title' )
if title then
( root or sprite ):attr( 'title', title )
end
if not root then
root = mw.html.create( '' )
end
root:node( sprite )
if spriteText then
root:node( spriteText )
end
local link = setting( 'link' ) or ''
if link ~= '' and mw.ustring.lower( link ) ~= 'none' then
-- External link
if link:find( '//' ) then
return '[' .. link .. ' ' .. tostring( root ) .. ']'
end
-- Internal link
local linkPrefix = setting( 'linkprefix' ) or ''
return '[[' .. linkPrefix .. link .. '|' .. tostring( root ) .. ']]'
end
return tostring( root )
end
function p.sprite( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
else
f = mw.getCurrentFrame()
end
local categories = {}
local idData = args.iddata
if not idData then
local default = {}
if args.settings then
default = mw.loadData( 'Module:' .. args.settings )
end
local name = args.name or default.name
local ids = mw.loadData( 'Module:' .. ( args.ids or default.ids or name .. '/IDs' ) )
ids = ids.ids or ids
local id = mw.text.trim( tostring( args[1] or '' ) )
idData = ids[id] or ids[mw.ustring.lower( id ):gsub( '[%s%+]', '-' )]
end
local title = mw.title.getCurrentTitle()
-- Remove categories on language pages, talk pages, and in User/UserWiki/UserProfile namespaces
local disallowCats = title.isTalkPage or title.nsText:find( '^User' )
if idData then
if type( idData ) == 'table' then
if idData.deprecated and not disallowCats then
table.insert( categories, f:expandTemplate{ title = 'Translation category', args = { 'Pages using deprecated sprite names', project = 0 } } )
end
args.pos = idData.pos
else
args.pos = idData
end
elseif not disallowCats then
table.insert( categories, f:expandTemplate{ title = 'Translation category', args = { 'Pages with missing sprites', project = 0 } } )
end
return p.base( args ), table.concat( categories, '' )
end
function p.link( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
end
local link = args[1]
if args[1] and not args.id then
link = args[1]:match( '^(.-)%+' ) or args[1]
end
local text = args.text or args[2] or link
args[1] = args.id or args[1]
args.link = args.link or link
args.text = text
return p.sprite( args )
end
function p.doc( f )
local args = f
if f == mw.getCurrentFrame() then
args = f.args
else
f = mw.getCurrentFrame()
end
local settingsPage = mw.text.trim( args[1] )
local settings = mw.loadData( 'Module:' .. settingsPage )
local idsPage = 'Module:' .. ( settings.ids or settings.name .. '/IDs' )
local getProtection = function( title, action, extra )
local protections = { 'edit' }
if extra then
table.insert( protections, extra )
end
local addProtection = function( protection )
if protection == 'autoconfirmed' then
protection = 'editsemiprotected'
elseif protection == 'sysop' then
protection = 'editprotected'
end
table.insert( protections, protection )
end
local direct = title.protectionLevels[action]
for _, protection in ipairs( direct ) do
addProtection( protection )
end
local cascading = title.cascadingProtection.restrictions[action] or {}
if #cascading > 0 then
table.insert( protections, 'protect' )
end
for _, protection in ipairs( cascading ) do
addProtection( protection )
end
return table.concat( protections, ',' )
end
local body
if args.refresh then
body = mw.html.create( '' )
else
local idsTitle = mw.title.new( idsPage )
local spritesheet = settings.image or settings.name .. 'Sprite.png'
local spriteTitle = mw.title.new( 'File:' .. spritesheet )
local idsProtection = getProtection( idsTitle, 'edit' )
local spriteProtection = getProtection( spriteTitle, 'upload', 'upload,reupload' )
body = mw.html.create( 'div' ):attr( {
id = 'spritedoc',
['data-idspage'] = idsTitle.id,
['data-idsprotection'] = idsProtection,
['data-idstimestamp'] = f:callParserFunction( 'REVISIONTIMESTAMP', idsPage ),
['data-spritesheet'] = spritesheet,
['data-spriteprotection'] = spriteProtection,
['data-pos'] = settings.pos or 1,
['data-refreshtext'] = mw.text.nowiki( '{{#invoke:sprite|doc|' .. settingsPage .. '|refresh=1}}' )
} )
end
local data = mw.loadData( idsPage )
local sections = {}
for _, sectionData in ipairs( data.sections or { 'Uncategorized' } ) do
local sectionTag = body:tag( 'div' ):addClass( 'spritedoc-section' ):attr( 'data-section-id', sectionData.id )
-- https://phabricator.wikimedia.org/T73594
sectionTag:wikitext( '<h3>', sectionData[1], '</h3>' )
sections[sectionData.id] = { boxes = sectionTag:tag( 'ul' ):addClass( 'spritedoc-boxes' ) }
end
local keyedData = {}
for name, idData in pairs( data.ids ) do
table.insert( keyedData, {
sortKey = mw.ustring.lower( name ),
name = name,
data = idData
} )
end
table.sort( keyedData, function( a, b )
return a.sortKey < b.sortKey
end )
for _, data in ipairs( keyedData ) do
local idData = data.data
local pos = idData.pos
local section = sections[idData.section]
local names = section[pos]
if not names then
local box = section.boxes:tag( 'li' ):addClass( 'spritedoc-box' ):attr( 'data-pos', pos )
box:tag( 'div' ):addClass( 'spritedoc-image' )
:wikitext( p.base{ pos = pos, settings = settingsPage } )
names = box:tag( 'ul' ):addClass( 'spritedoc-names' )
section[pos] = names
end
local nameElem = mw.html.create( 'li' ):addClass( 'spritedoc-name' )
local codeElem = nameElem:tag( 'code' ):wikitext( data.name )
if idData.deprecated then
codeElem:addClass( 'spritedoc-deprecated' )
end
names:wikitext( tostring( nameElem ) )
end
if args.refresh then
return '', tostring( body )
end
return f:callParserFunction( '#widget:Stylesheet', { page = 'SpriteDoc' } ), tostring( body )
end
return p